THE GAME OF POWER AND STRATEGY
Master the Game in 3 Simple Steps
4 pieces
Start at corners
20 pieces
Place one by one
Click any empty point to place a candidate
After each placement, tiger can move or capture
Continue until all 20 candidates are placed
Jump over candidate to capture
Move to adjacent empty point
Eliminate 5 candidates
Trap all tigers (no legal moves)
Games that represent Nepal
We are an indie game studio born in Nepal with a single obsession: dragging our ancient myths, forgotten histories, and living folklore into the age of play.
While the world races toward AI slop and brainrot, we're building in the opposite direction, using these same tools to craft experiences that are deeply, unapologetically Nepali.
Stories drawn straight from the folklore, temples, and epics of Nepal.
Agentic AI at the core, not a shortcut, but a new kind of craft.
Games that are fun first, cultural artifacts second.
Building technology today is no longer the hard part. The hard part is choosing what to build it for.
We chose culture. We chose stories that deserve to outlive their mediums. We chose to make you feel something real, through pixels, play, and lore that has survived centuries.
โEvery legend that was ever told around a fire โ we want you to live it.โ
The moving tigers of Nepal
Bagh-Chal translates to โTigers' Movesโ or โThe Moving Tigersโ in Nepali. It is an ancient asymmetric strategy board game from Nepal, widely regarded as the country's unofficial national game.
Believed to be over a thousand years old, the game reflects the delicate relationship between Himalayan herders, their livestock, and the apex predators that shared the same ecological world.
Tigers were historically present in the lower foothills and dense jungles of Nepal's Terai region. As settlements and grazing lands expanded, predators frequently came into conflict with village cattle and goat herds.
Oral traditions say shepherds and cattle herders created Bagh-Chal during long grazing hours. Early boards were scratched into dirt or stone, with small pebbles as bakhri, the goats, and larger stones as bagh, the tigers.
Although its practical origin belongs to pastoral life, Nepali mythology adds another layer. Local folklore links the creation of Bagh-Chal to Mandodari, a figure connected with the sacred Panchakanya maidens in Hindu tradition.
In Nepali, the game is known as Bagh Chal. Among the indigenous Newar community of the Kathmandu Valley, it is traditionally called Dhun Kasa.
In historical ludology, Bagh-Chal belongs to the family of Hunt Games or Tiger Games: strategy games where a few powerful hunters face a larger group of weaker pieces.
The 5 by 5 board, with 25 intersections connected by orthogonal and diagonal lines, shares geometry with Alquerque, an ancient Middle Eastern strategy game and a precursor to modern draughts. Bagh-Chal also shares mechanical DNA with Indian hunt games such as Aadu Puli Attam, the Lambs and Tigers Game.
For generations, Bagh-Chal survived through imitation, visual observation, and oral teaching in village paatis, public resting porches, and family spaces.
Urbanization and mobile technology reduced physical play among younger generations, raising concern that the game could fade from everyday life despite its deep cultural footprint.
Today, a revival is taking shape through artisan brass boards, international strategy tournaments, and digital versions such as BaghChal.net. Online play, advanced bots, and multiplayer systems help carry the game beyond Nepal while preserving its original strategic soul.
Gaming Platform Standards
Players must not exploit bugs, use automation or cheats, manipulate matchmaking, or abuse multiplayer systems. We reserve the right to restrict accounts that harm competitive integrity.
You are responsible for your login access and activity. Guest play may have limited persistence. We may suspend or terminate access for fraud, harassment, or repeated policy violations.
No hate speech, threats, targeted harassment, impersonation, or disruptive behavior. Respect other players, creators, and moderators at all times.
Game items, rankings, and progression systems are part of a licensed service experience. They may be adjusted, reset, or removed to preserve game balance and long-term platform health.
We collect only the data needed to run gameplay features, identity sessions, analytics, and safety controls. Personal data is handled with reasonable safeguards and is not sold as personal profiles.
We may store gameplay telemetry, device metadata, and account signals to detect abuse, improve gameplay, and maintain reliability.
Where required by law, younger users must use the service with guardian supervision. If you believe a child-safety issue exists, contact the studio immediately through official channels.
Online services may change over time. We may patch, rebalance, or retire features, events, and content. We do not guarantee uninterrupted uptime in all regions and devices.
For policy questions, reach us at www.khelnekatha.com.
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